![]() ![]() The only earth-shattering change I did to the client.dll is to create more weapon slots so that you will be able to select a weapon which belongs to a specfic category with more than 5 weapons. Originally posted by Haunter You could say that. How are.dll files packaged Is it a normal data file, and if so, can two different Client.dll files be combined into one, allowing both mods to work together What about the cldlls and dlls folders whats the difference between them Just guessing here, because I really want to figure out a way to play OpForce (and other mods with custom enemies) with Counter-Life.:). Jump to Using Separate DLLs - This applies mostly to Windows DLL files since most.Ĭreate a new folder in your Half-Life directory, for example olddlls. Single-player SDK into a.dll and make the gamemod pick this.dll file to. I gather that the Client.dll is what holds all the new entities, because OpForce works fine with CL. ![]()
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